17 Wrap Up

2024 September









We hold an in-process rehearsal of the project for an invited audience, followed by a Q&A session moderated by Jessie Driscoll from Digital Catapult with James Simpson from Copper Candle representing Target3D. The discussion focused on complexities and challenges of virtual production, the project aim of creating a ‘playbook’ for streamling the process...
...and increasing both accessibility and cost-effectiveness. The conversation also touched on the need for best practices in energy management & the broader impact of art on promoting sustainable behaviours.